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Pavel Belikov

Posts: Pavel Belikov

Dec 12 2016
Linux Kernel, tested by the Linux-version of PVS-Studio
Pavel Belikov
Since the release of the publicly available Linux-version of PVS-Studio, it was just a matter of time until we would recheck the Linux kernel. It is quite a challenge for any static code analyzer...
...
Nov 14 2016
The Development History of PVS-Studio for Linux
Pavel Belikov, Sviatoslav Razmyslov
Earlier this year, we started doing something that we had felt uncertain about for a long time, namely porting PVS-Studio to Linux. In this article, I will tell you how we made the decision to...
...
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Sep 15 2016
How to avoid bugs using modern C++
Pavel Belikov
One of the main problems with C++ is having a huge number of constructions whose behavior is undefined, or is just unexpected for a programmer. We often come across them when using our...
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Aug 11 2016
Update on Analysis Results for CPython and Ruby
Pavel Belikov
In one of our recent articles, we were comparing error density of the classical implementations of the languages Python and Ruby and made a mistake in the article itself: in the list of errors...
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Jul 22 2016
Python and Ruby implementations compared by the error density
Pavel Belikov
Which programming language to start learning? Python or Ruby? Which one is better? Django or Ruby on Rails? Such questions can often be found on IT forums around the world. I suggest comparing...
...
Jun 20 2016
Anomalies in X-Ray Engine
Pavel Belikov
The X-Ray Engine is a game engine, used in the S.T.A.L.K.E.R. game series. Its code was made public in September 16 2014, and since then, STALKER fans continue its development. A large project...
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May 11 2016
Analyzing Firebird 3.0
Pavel Belikov
A new version of Firebird DBMS was released not so long ago. This release was one of the most significant in the project's history, as it marked substantial revision of the architecture, addition...
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